With myriad social activities and events no longer available to keep children entertained, parents will no doubt be at a loss as to how they can weather the current Coronavirus isolation storm.
Realistically, the utopian ideal of home schooling your children is unlikely to be the rosy reality of quarantine. The opposite end of the spectrum is endless hours spent glued to the television.
All is not lost however, with research demonstrating that video games and Esports can actually be beneficial, providing much needed social connection during isolation.
In fact, studies have shown that gaming provides an outlet that not only promotes connectivity through gameplay, but also provides stimulation for other areas, including mental acuity, agility, memory, attention span and the ability to multitask.
Brisbane-based XP Esports is dedicated to the growth of the Esports industry in Queensland and hosts leagues and regularly major events across multiple game genres.
In response to the recent need for quarantine measures, the team have devised a comprehensive online event schedule and is launching their first-ever High School League.
With a 5-week online-only Rocket League tournament for students in Term 2 of 2020, Season One of the High School League Games will take place every Monday at 4.30pm from 27th April to 25th May.
The online event will host 16 teams, invitation-only, and will be divided into two conferences for its inaugural season – North Queensland & South East Queensland. All teams will play from a remote location, joining up online, and must be supervised by a teacher.
Teams will play 2 matches per night in a best-of-3 format, the first being at 4:.30pm the second at approximately 5.10pm. Matches will be played simultaneously and broadcast live from 4.15pm to 5.45pm approximately.
Computer Alliance has come on board as the Technology Provider of the XP Esports High School League. The IT retailer will be sponsoring Prize Packs for Winners and Runners Up. Also, as the tournament’s main sponsor, they will be offering a special technology pack to all 16 teams, as a way of getting gamers ready to play.
The XP Esports High School League will significantly increase in scope and production for Term 3, offering more esports, expanding to different states as well as better support for schools and students. Find out more at https://xpesports.gg/high-school-league/
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